Jan 16, 2008, 07:49 PM // 19:49
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#1
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Forever in Demand [FiD]
Profession: A/
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Armor level requirement in RA
Urgh, I'm sick and tired of idiotic PVE characters going into RA thinking that their PVE equipment is uberh4x, when in fact, it gives them and their team a significant disadvantage.
For example, about 5 minutes ago, a warrior came in with starter armor saying he was "Saving up 4 armor plz give me mony". Why can't there be a restriction (or even a full out ban of) PVE characters playing PVP?
It's annoying. I don't care if this has been posted before, it's unbelievable.
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Jan 16, 2008, 07:56 PM // 19:56
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#2
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Lion's Arch Merchant
Join Date: Nov 2007
Profession: Mo/
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lol a Ban for playing the game.......... But I do agree with the Armor level requirement but not getting banned
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Jan 16, 2008, 07:56 PM // 19:56
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#3
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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There should be a requirement that you need to have 5 pieces of maximum armor equipped for RA or something, I hate getting on the team with that warrior that thinks he's hilarious by showing up naked to the battle, then Frenzy+HealSig or something. I don't think an outright ban of PvE characters in the PvP areas would suit the community to well, although you do bring up some valid points
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Jan 16, 2008, 07:57 PM // 19:57
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#4
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Unholy Tank V
lol a Ban for playing the game.......... This is a ridiculous post
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he means they shouldn't allow PvE characters to play in PvP Arenas
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Jan 16, 2008, 08:07 PM // 20:07
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#5
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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@ the OP, I can see some of what you are saying, but really removing PvE players from PvP will only do so much.....there are plenty of people who dont know jack in RA running PvP only toons and generally sucking at it.
RA is the kiddie pool of the PvP circuit, and it should always be that way (noobs have to start somewhere) If non-experienced players in RA are stressing you out too much, you prolly should just go to a higher tier of PvP, where chances of having a noob blow it for your team are less likely.
Last edited by pygar; Jan 16, 2008 at 08:21 PM // 20:21..
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Jan 16, 2008, 08:09 PM // 20:09
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#6
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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It's Ra, it's meant to be random
At least it provides you with a good laugh
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Jan 16, 2008, 08:31 PM // 20:31
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#7
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by pygar
RA is the kiddie pool of the PvP circuit,.
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Being a hard core PvPer, and rarely, if ever PvEing, I'd have to say, I'd rather RA than AB or HB about 100% of the time. I'd consider those 2 to be the "kiddie pool" of the PvP circuit. Players that aren't decent should stay out of RA, because it ruins it for the people who want to have fun, and maybe get a few glad points.
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Jan 16, 2008, 08:34 PM // 20:34
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#8
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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/notsigned. As noted, everyone has to start somewhere, and RA is as good a place as any. You're going to get noobs and trolls, but that's why you get better and graduate to higher-end PvP. Why penalize players who don't make dedicated PvP characters?
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Jan 16, 2008, 09:00 PM // 21:00
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#9
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by genofreek
/notsigned. As noted, everyone has to start somewhere, and RA is as good a place as any. You're going to get noobs and trolls, but that's why you get better and graduate to higher-end PvP. Why penalize players who don't make dedicated PvP characters?
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What's the point of giving glad points as rewards in RA then? If it's just going to be no account noobs and trolls, why reward anyone that tries to play there?
Go back to the old RA system, with the Fort Koga, Da'lessio Arena, and whatever the heck those other PvE arenas were and just leave Battle Isles RA to PvP characters only, and just give glad point rewards in the Battle Isles.
I think it would make a lot more sense
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Jan 16, 2008, 09:11 PM // 21:11
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#10
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Furnace Stoker
Join Date: Oct 2005
Guild: Inde is Smoking [Hawt] *ToA*
Profession: W/E
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IF you want to play vs real players maybe you should get out of the lowest form of pvp ever.
seriously I think the academy fight in presearing has people with better builds...
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Jan 16, 2008, 09:14 PM // 21:14
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#11
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Whats the point? Really? RA will still be full of wammos, they will just take longer to kill.
Oh and go jump off a cliff for suggesting the full ban of pve chars in pvp =D
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Jan 16, 2008, 10:07 PM // 22:07
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#12
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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Perhaps they should ban people who consider playing this game a lifestyle, as opposed to relaxation, and then you wouldn't be affected by 'idiotic' PvE characters who are in fact just new players. There's my question, how do you become a good PvP player when the PvP community has absolutely no tolerance for anyone that's just starting?
Anyhoo- /signed for the idea of having an armor requirement. And the idea of banning PvE characters is probably one of the worst ideas I have ever seen suggested on this forum.
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Jan 16, 2008, 10:15 PM // 22:15
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#13
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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I can see why, but I doubt they'll add this. Think about it, first max AL, then mending banned on warriors and so on.
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Jan 16, 2008, 10:35 PM // 22:35
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#14
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/notsigned
RA is designed to be a transitional area. It teaches basic PvP mechanics to new players (who often come from a PvE background). It is NOT designed to be a l337 area. Play TA or HA if you want "real" PvP. The only reason RA exists is to get new players into PvP. Your suggestion stops that.
One of the worst things A.NET did was give gladiator points in RA. They made a non-competitve sand-box style PvP area competitve.
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Jan 16, 2008, 10:45 PM // 22:45
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#15
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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RA forces you to be lvl 20 now, so why not armor as well? (Plus, pvp characters can only great max AL armor, not 15 AL for stuff like 600 monks, which obviously don't belong in pvp but I'm just saying it.)
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Jan 16, 2008, 10:53 PM // 22:53
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#16
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Desert Nomad
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Quote:
Originally Posted by Diddy bow
Oh and go jump off a cliff for suggesting the full ban of pve chars in pvp =D
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Seconded
I have like 2-3 PvE characters that are completely specced for and able to run a lot of the PvP builds for their profession. The only difference between them and a PvP character is they have better looking armor. That wouldn't go over well for people like us.
And if it's that big of a deal, I'll /sign for armor restrictions considering how easy it is for most of us to meet.
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Jan 16, 2008, 10:57 PM // 22:57
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#17
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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Quote:
Originally Posted by mrmango
RA forces you to be lvl 20 now, so why not armor as well? (Plus, pvp characters can only great max AL armor, not 15 AL for stuff like 600 monks, which obviously don't belong in pvp but I'm just saying it.)
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It's not an entirely bad suggestion, but the suggestion doesnt really fix anything. Full armor rating, or PvP only toons as some suggest will not stop you from ending up on random teams that fail. Honestly, half of the same people here saying "no PvE noobs, they mess everything up" are also the same the same people that call other people noobs or start blaming lag for their death every time they lose. Long story short, full AR or being a PvP only char does not equal being a good player, and creating extra qualifying rules to get in won't really save RA from being the place most people go to "test the waters" as a new player, or test an experimental build.
Last edited by pygar; Jan 16, 2008 at 11:00 PM // 23:00..
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Jan 16, 2008, 10:59 PM // 22:59
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#18
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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/unsigned for blocking the PvE characters.
/signed for blocking people without max armor for RA and AB. Considering that having lower armor weakens you, and therefore your team, I can see how it may be considered griefing.
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Jan 16, 2008, 11:23 PM // 23:23
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#19
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Furnace Stoker
Join Date: May 2006
Profession: R/
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I wonder how many top guilds would find themselves entirely unable to play if PvE characters were suddenly banned from PvP. xD
Seriously, a PvE character can be just as good (or better) than a PvP character. Restricting all PvE characters = epic fail.
Now, restricting anyone who doesn't have at least the minimum armor of their class, /signed. They already restrict it to level20, so I don't see the harm in this. Collector armor is always there if you really can't afford max armor but want to do PvP (or, you know, roll a PvP char).
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